Thursday, August 25, 2011

How to Apply Stone Material In 3dsMax 2009

We can create and apply stone material from image file by increase the bump value, so tonjolan - tonjolan batu dapat tampak. Follow the steps below :

1. Click on SELECT BY NAME icon on toolbar. When the dialog box show up, choose LAYER:STONE and click Ok.



2.Go to RENDERING on menu and choose MATERIAL EDITOR or just press M for shortcut. When material editor dialog box show up, select your material slot. On Blinn Basic Parameters rollout click on DIFFUSE box, then double click on BITMAP. See the pic below :



3. On your folder, choose the image that you like to apply on your model. Click OPEN.



4. Back to material editor window, ASSIGN MATERIAL TO SELECTION then click on GO TO PARENT icon. On MAPS roollout cek BUMP option, change the amount to 100 and click on NONE. When material/map browser dialog show up double click on BITMAP. See the pic below :


Search the stone material on your folder and OPEN it. See the pic below :



5. Close you material editor and go to MODIFY on sub-toolbar. NARROW DOWN the modifier list and choose UVW Map. On Parameter rollout choose PLANAR option and check the U & V box. See the pic below :



6. Now let`s run the test render. Go to RENDERING and choose RENDER. Pic below is the result :


If you have question, feel free to ask me :)

Cheers,
Jaenne

0 comments:

Post a Comment

Related Posts Plugin for WordPress, Blogger...